That makes Konami’s latest game, which recycles many of the locations, assets and gameplay mechanics from The Phantom Pain, akin to sacrilege to longtime Metal Gear fans. Series creator Hideo Kojima, who made Metal Gear games with publisher Konami for close to 30 years, wasn’t involved in the making of Metal Gear Survive. In Konami’s follow-up to Metal Gear Solid 5, you, as a nameless hero, band together with a group of survivors amid the wreckage of Mother Base with the hope of returning home. The game will release in Europe on February 22.It’s fitting that one of the recurring themes of Metal Gear Survive is making do with what you have. Metal Gear Survive is available now in the United States for Xbox One, PlayStation 4, and PC. Perhaps blood-sucking monsters have a place. Though there haven’t been literal zombies in a Metal Gear game before, Metal Gear Solid 4: Guns of the Patriots did feature a boss who was essentially a vampire. When Metal Gear Survive was announced in 2016, series creator Hideo Kojima expressed his confusion, questioning why Konami would insert zombies into a series known for espionage. Fences and other obstacles can also be created to defend against zombies on the fly, but you must monitor your hunger and thirst levels in order to make it through missions in one piece. Combat is a mix of third-person shooting like we’ve seen from the series before, as well as melee attacks. Though Survive is certainly a departure from the other games in the series, it does still have some focus on stealth, and players can even send zombies up to their base as they did with soldiers in The Phantom Pain. He was also unable to resume playing without completely relaunching the game from his console’s home menu. Giant Bomb’s Jeff Gerstmann was disconnected from the game as it was saving, only to find that his progress was lost. Other issues related to the game’s online connectivity have also arisen. She also criticized the game’s uninteresting side activities, as well as its tedious first few hours. Writing for IGN, Chloi Rad called the world “bland,” and a “mediocre base-building action-survival game” even when ignoring Survive‘s gaping plot holes.
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